WARSIDES is a 2D arena for auto—battlers with elements of strategic planning and resource management. The players are involved in an endless confrontation of forces, where every decision made and every drop of blood shed determines the outcome of the battle.

Once in a thousand years, two portals open.… Life and death renew their union. Blood must be spilled until the gate is sealed again.

This mystical and ancient force, awakening once every thousand years, sets the tone for the dark aesthetic and endless conflict that underlie the game.

Main Features

Active Portals: The game now features fully functional portals. These aren’t just static backgrounds—they spawn units and maintain their own health, visually represented by specific objects acting as life indicators.

Dynamic Unit Spawning: Units emerge from the portals and begin moving across the battlefield. Their appearance marks the dawn of active, real-time combat in WARSIDES.

Real-Time Combat: Units engage in full interactions: attacking, taking damage, and eventually being destroyed. This has been implemented for realistic and dynamic skirmishes.

Every unit comes with predefined statistics such as health, attack speed, damage, and movement speed, ensuring that each role on the battlefield feels distinct and impactful.

Players can now control allied units that emerge from the right side of the screen. Control is executed via an intuitive system:

Hover over a unit,

Click and hold to capture,

Drag and drop to reposition.

A twist: if you hold a unit under the cursor for too long, it gets destroyed. This forces quick tactical decisions and injects an extra layer of challenge.

Resource Drops: Upon death, units now have a chance to drop a Blood Sphere. Picking these up boosts your team’s blood resource points.

Unlocking Special Abilities:

10 Blood Spheres: Activate the "Rain" ability, which slows down enemy units for 15 seconds.

20 Blood Spheres: Unleash the "Fog" ability, disarming enemy units for 15 seconds.

30 Blood Spheres: Summon the "Warrior of Ruins," a fearsome entity that attacks all foes for 15 seconds.

Dynamic Enemy Evolution: Additionally, every Blood Sphere collected by the enemy decreases their spawn interval by 2.5% (starting from an initial 5-second interval), adding another strategic dimension to resource management on the battlefield.

Updated 22 hours ago
Published 6 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.9 out of 5 stars
(14 total ratings)
AuthorItero Proto
GenreStrategy
Made withUnity
Tags2D, browser-games, Dark Fantasy, Pixel Art, Tactical

Development log

Comments

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COOL!

Прикольная игрушка. Поиграл с удовольствием и даже победил. Продолжай в том же духе!

О, спасибо! Предложи друзьям)

На компе играл или на телефоне?

https://itero-proto.itch.io/warsides/devlog/958528/warsides-devlog-1-whats-next
Вот оцени планы на будущее этой игры. Там на русском есть информация ♥

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Чего-то не хватает мне кажется

AWESOME

Really? Thanks a lot 🙏 

YES REALLY

And send it to your friends so that they can also play and leave a review 😊

SURE

HI. Respect!

I'd like to play against a friend

Да было бы интересно поиграть с кем-то. Нужен сетевой режим!

The game is not so simple

Really nice game

I like strategy 

Not bad for a beginner

Very good timekiller🙂

Very good small project 🐱

Cool mini game 😁