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Devlog
Bug fixes and more 😉
June 05, 2026
by
Itero Proto
15
#update, #newdevlog, #devlog, #bugfixes, #rootborn
- Added an enemy spawn trigger sound. - Fixed a bug in one of the game hints...
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More hints!
June 04, 2026
by
Itero Proto
15
#update, #devlog, #newdevlog, #hints, #rootborn
In general, with each update, the game becomes clearer! PROBABLY :) And of course in English!...
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Added some Russian (🇷🇺 popup hints)
May 30, 2026
by
Itero Proto
15
#devlog, #hints, #update, #newdevlog
Added some Russian to the hints...
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❗GAME HINTS ❗
May 29, 2026
by
Itero Proto
15
#update, #newupdate, #devlog, #newdevlog
Today I have implemented a dynamic hint system and triggers. Popup Hint System I have created a floating in-game hint system that is displayed above the character. Trigger Zone Hint System I've added...
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😃 New sounds, visual effects and more 😉
May 19, 2026
by
Itero Proto
15
#update, #newupdate, #newdevlog, #devlog, #updategame
- the sound of player movement - Periodic sound of enemies moving - reducing the tree when taking damage - visual effect when moving - fixed a bug with the ESC button when the defeat or victory panel...
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Localization and start cutscene is here! 🎉🎉🎉
May 14, 2026
by
Itero Proto
14
#update, #newupdate, #newdevlog, #devlog
UPDATE - localization - start cutscene - game over animation - and other things.. - fixed bugs ОБНОВЛЕНИЕ - локализация - начальная катсцена - анимация о...
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Probably my most stylish game!
May 12, 2026
by
Itero Proto
15
#devlog, #newdevlog, #update, #gamedevlog, #newgame
IT WAS LIKE THIS Screenshot_Rootborn_v.1.1_1 Screenshot_Rootborn_v.1.1_3 Screenshot_Rootborn_v.1.2_1 Screenshot_Rootborn_v.2.0_1 Screenshot_Rootborn_v.2.0_2 Screenshot_Rootborn_v.2.1_1...
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